Robotic Welding

Welding using robotic arms is a long established practice in industry.

Robot Welding simulates the operation of a robotic welding arm with all the operating functions of a real robot. 
This program is useful for schools coding software requirements. Robot Welding brings to the classroom an easy to use interface with a realistic 3D graphical robotic welding arm at an affordable price. This program is useful to demonstrate the principles behind a robotic welding arm and enable students to write control programs that weld steel rods together placed on a table. This simulates a typical robotic arm scenario found in industry.

The student Controls the robot by clicking on icons that control each of the robots stepper motors. The parts of the robot are colour coded for easy identification. 

Program robot arm with powerful control language. 
A powerful programming language is included that allows a script of commands to control and move each element of the robotic welding arm. The language uses simple commands that students can get to grips with quickly. Robot Welding is specially designed for use in the classroom, this is reflected in the easy to use programming language, Programs contain primitive commands such as: – 
MOVE 1000,200,392 
All commands can be placed in procedures. The robotic arm incorporates sensors enabling feedback to be used in programs. Decision-making IF statements and loops with the REPEAT and WHILE commands can be used in programs. The MOVE command allows easy movement to a specific Cartesian co-ordinate. Programs can be saved for future use. 

Weld steel bars. 
A 3D table contains steel bars to be welded together, the end of the robotic arm has a welder bolted on.
The robot is programmed to weld each bar together, there are three rows of bars to be welded. Steel bars can be re-positioned so a new program is need to move the arm to weld joints. Weld joints can be undone after the program has finished. The robot can use X,Y,Z Cartesian co-ordinates to move to a specific point. 

Robot Welding

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Robot Laser Cutter

Robot Laser Cutter is a useful piece of software that simulates a robotic programmable arm with a laser. The laser cuts through items…rlc7

3D Graphics 
Robot Laser Cutter simulates the operation of a robotic arm with all the operating functions of a real robot. 
Robot Laser Cutter brings to the classroom an easy to use interface with a realistic 3D graphical robotic arm at an affordable price. This program is useful to demonstrate the principles behind a robotic moving arm and enable students to write control programs that use a laser beam to cut through strips of plastic on a table. This simulates a typical robotic arm scenario found in industry. The student Controls the robot by clicking on icons that control each of the robots stepper motors. The parts of the robot are colour coded for easy identification. 
Program robot arm with powerful control language 
This program is useful for schools coding software requirements. A powerful programming language is included that allows a script of commands to control and move each element of the robotic arm. The language uses simple commands that students can get to grips with quickly. Robot Laser Cutter is specially designed for use in the classroom, this is reflected in the easy to use programming language, Programs contain primitive commands such as: – 
TURN WRIST CW 3 
All commands can be placed in procedures. The robotic arm incorporates sensors enabling feedback to be used in programs. Decision-making IF statements and loops with the REPEAT and WHILE commands can be used in programs. The MOVE command allows easy movement to a specific Cartesian co-ordinate. Programs can be saved for future use. 
Laser cuts through objects. 
The laser cuts through plastic sheets that are placed on a table. The robot can use X,Y,Z Cartesian co-ordinates to move to a specific point. Robot Laser Cutter features a 3 dimensional version of a robotic arm at a price much lower than a comparable real arm.

http://www.camboard-technology.com/robotlasercutter.aspx

 

 

Explore the parts of a computer.

Teaching students the components that go into a typical p.c is made easier by the introduction of Computer Explorerce_scr1.

Explore the inside of a personal computer, without removing the case. Computer Explorer lets you see inside a computer and zoom and pan round the parts of a computer.

Shows the keyboard mouse and monitor.

The computer system is shown in 3D. You can zoom in and pan round the system.

Includes a virtual computer tower with all the parts of a computer.
Click on a computer part and a description is displayed of what the part does.

 

Build a virtual computer

Building a computer system in a computer science lesson may be in practical for a classroom of students.
Computer Builder lets pupils build a virtual computer and integrate the system tower into a complete computer system. cbuild4
Great for use with computer science and computing curriculum to build a virtual computer.
Shows students how to build a computer.
Motherboard The first part of the building process starts with the assembly of the computers Motherboard. The Motherboard is placed into the system tower. A graphics card is placed onto the motherboards AGP slot. The next step involves placing the Memory cards into the connectors on the Motherboard. After this is completed the Sound and MIDI card is placed into a PCI slot. Further expansion cards maybe used in the PCI slots. These are a SCSI card that works in conjunction with an external hard disk drive. A PCI Modem card that works with a broadband connection.

Hard Disk The next stage is to populate the tower with disk drives. The hard disk is placed in the system frame tower. As the drive is placed in the tower the blanking plate is removed from the front panel. The floppy disk drive is inserted followed by the CD-ROM and DVD drives.

PSU At this point the Power Supply Unit is placed into the tower. The last job is to place the cover over the side of the tower.The system tower is now complete.
Shows students how to build a computer.
Computer Table Once the tower is built it can be incorporated into a system. A computer table is populated with the computer system. The tower is placed on or around the table the monitor is placed on the top shelf for easy viewing.

Keyboard The system is now built up with further peripherals, a keyboard and mouse are added. Loudspeakers, Scanner, Printer and external SCSI hard Disk drive can be added.

Connections Once the system table is populated the task of connecting the peripherals to the system tower can begin. The back of the virtual computer represents that of a typical computer tower.cbuild7

Start Up Once the tower is wired up the system can be powered up, this simulates the start up procedure of a Windows XP based machine.

Computer Builder will prove invaluable to teaching students the basic parts of a computer and the assembly of one in a safe virtual environment.
Shows students how to build a computer.

 

Virtual Computer

A virtual computer is useful addition to any schools computer science department.
Many Schools use our How a Computer Works package.
In response to Teachers comments we have made available separately an enhanced version of the Virtual Computer application included with How a Computer Works.
Great for use with computer science and computing curriculum. vc+scr
The Mouse Simulation shows either an external view or internal view of the mouse, the circuit board is shown transferring data as the mouse is moved. The mouse has control over a pointer on the virtual desktop. Useful to show how a mouse works.

Desktop The virtual desktop is based on Windows, clicking on the various desktop items opens application windows. The Word Processor application opens and allows words to be typed in using the Virtual Computers keyboard, as letters are typed in, the keyboards membrane lights up to show the data flow of the key being pressed. The motherboard is shown simulating the flow of data between the various chips. The Bitmap Editor allows dots to be drawn using the mouse. This shows how software works.

Motherboard is based on a Intel Pentium processor. The board includes all the chips that would be found on a basic PC. Data flow is simulated between all the main chips. The main processes of the motherboard are simulated. Individual simulations of the motherboard processes are available separately, these simulate data transfer between the CPU and Memory showing data flow between the North Bridge hub. Data is simulated between the CPU and Serial port. The IDE interface is simulated to the CPU. CPU to AGP slot (Graphics card). CPU to PCI slots. Mouse and Keyboard port simulated to CPU through LPC controller, South bridge and North bridge. Shows how a motherboard works.

Memory Card Simulates a Memory card with option of including operation with Motherboard simulations, so works when CPU reads/writes to memory.

AGP Graphics Card Simulates the operation of the Graphics card including on board memory, this simulation can optionally be included with the Motherboard simulations when the CPU updates the screen memory.

Hard Disk Simulates data being read from a IDE hard drive. Data is read from the hard drive and simulated through the South bridge to the North bridge into the CPU.

Floppy Disk Drive Simulates data being read from a IDE floppy disk drive. Data is read from the hard drive and simulated through the South bridge to the North bridge into the CPU. Simulates a disk being inserted into the system tower and read in the disk drive.

CD-ROM/DVD Drives Simulates a CD-ROM and DVD Drive. Both simulations feature side and top views of the disk being read. The system tower simulates a disk being inserted in the drive, has the option of using a transparent disk enabling the viewing of the laser and collector underneath. The side view simulates the laser working and reading data from the disk. Data is transferred from the drive to the IDE interface on the motherboard (in the South bridge) data is shown travelling to the North bridge into the CPU.

CPU Simulates the internal operation of a Pentium CPU. The block simulation can optionally be incorporated into motherboard simulations. Shows how a pentium works.

Cable Modem Simulates the operation of a Broadband connection, simulates the retrieval of a web page which is displayed in the virtual desktops web browser. The cable modem is connected to a PCI slot on the motherboard, data is simulated travelling between the Modem, PCI slot, North bridge and CPU.

Sound Card Simulates a sound card, loudspeakers and keyboard. Clicking on the keyboard produces a sound. The data from this travels through the Sound Card and onto the motherboard through the PCI slot to the North bridge into the CPU. Sound is reproduced through the loudspeakers and simulated through the sound chip on the PCI Sound card. Shows how a sound card works.

SCSI Card and Hard Disk drive Simulates the operation of a SCSI card and external SCSI hard disk drive. Data is read from the hard disk and transferred to the SCSI card. The card connects to the PCI slot on the motherboard, data is transferred through the PCI bus to the North bridge into the CPU.

Scanner Simulates a document being scanned. The scanner is connected to the Motherboard through a USB interface, data is read into the LPC controller and into the South Bridge and North Bridge before being processed by the CPU. data is then transferred to the AGP Graphics card where the document is rendered on the virtual desktop. Shows how a scanner works.

Digital Camera Simulates a digital picture stored in the Cameras memory being downloaded and displayed by the computer. The Camera is connected to the Motherboard through a USB interface, data is read into the LPC controller and into the South Bridge and North Bridge before being processed by the CPU. Data is then transferred to the AGP Graphics card where the picture is rendered on the virtual desktop.

System Tower includes a CD ROM, DVD Drive and Floppy Disk Drive these are fully functional and allow disks to be put into drives.

Inside the Computer is a program of screens with labelled images of the main computer parts. This program is included with Virtual Computer +

 

How a Raspberry Pi Works

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How a Raspberry Pi Works is a book packed with stunning graphics that brings to life the inside of a Raspberry Pi. How a Raspberry Pi Works introduces the main processes of a working Raspberry Pi. Students or hobbyists can see what is going on inside a Raspberry Pi. This book delves into the operation of the computers key components. The computers processes are described in short form. The book is a great introduction to the inner workings of a Raspberry Pi. Great for understanding the Raspberry Pi computer architecture, in easy to understand, step by step descriptions. This book covers the Raspberry Pi GPU, CPU ,GPU Ports, Local Memory ,SDIO Memory, GPIO, Graphics and Memory Ports, RCA and HDMI (Video), CSI, DSI, USB and Ethernet.

 

Coding in Logo

We have recently introduced a new eBook to help students with coding using turtle graphics. Using the popular Logo program is still a great way to introduce students to coding.

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Coding in Logo is a book designed to help children learn about Logo and use this popular language to draw basic shapes and learn about coding.
Useful for the Computing curriculum at Key Stage 2 & 3 and Computer Science K12.
Coding in Logo will prove useful for guiding the pupil through drawing simple lines and basic shapes.
Coding in Logo covers the basic Logo style commands and also includes sections on procedures, variables and mathematical operators. Coding in Logo guides the pupil through drawing shapes with the screen turtle.
Coding in Logo uses VR Logo for all logo coding.

http://www.camboard-technology.com/ebooks.aspx